Saturday, December 1, 2012
Thursday, November 15, 2012
The thing I enjoy most about any project like this is the chance to work with some really talented artists, animators and designers and here's some of stunning results (with some very minor tweaks from me) . These images are early concepts and so don't necessarily reflect the final look of the game, but they're too good to keep hidden until Kickstarter comes around so here they are. The first is from Ciaran Duffy, and features a night time scene at the docks. The other, an interior shot of the galley is by Rob Semple (it's a work in progress) . So head over to their respective blogs, where you'll find some more amazing work, and get following.
Otto on the docks
Olaf in the galley
Saturday, November 10, 2012
An awesome retrospective of adventure games form Gamespot's Danny O' Dwyer. From Monkey Island to Grimm Fandango, the adventure game genre has had a rich and varied history. Now with the popularity of tablets, its a perfect time to bring adventure games to the market. Take a look at whats inspiring us.
Monday, October 22, 2012
Update: Just received our first version of the game demo, with some rather fine functionality and a fair amount of seriously hard work on display. Pity we can't reveal it just yet. We'll have some more news about the game soon when we launch it on the Steam Greenlight Concepts section in the next few days. It's great to finally have something in game form, and even at this early stage its easy to see how its shaping up. Feelings of relief mixed with concern about how much work is left to do.
Wednesday, October 17, 2012
Sunday, October 7, 2012
Saturday, October 6, 2012
Tuesday, October 2, 2012
Meet some of the patrons of the Electric lobster, a dock-side dive full of erstwhile sailors and seadogs. With little or no work on the docks these days, they spend their time palying arcade games and practicing karaoke. If you need to recruit a crew, theres worse places to start looking.
Saturday, September 29, 2012
Wednesday, September 19, 2012
Saturday, September 15, 2012
Wednesday, September 12, 2012
Tuesday, September 11, 2012
Hello everyone! The NDRC launchpad that we pitched for a couple of weeks ago has begun! We are looking forward to an exciting few months ahead of us where we will have access to highly experienced mentors and excellent facilities, not to mention the benefits of being around such a highly motivated and dynamic group of digital entrepreneurs. NDRC LaunchPad is Ireland’s first digital accelerator, supporting the next generation of digital entrepreneurs to accelerate good ideas to sound startups.
Sunday, September 9, 2012
Woah! We've been mighty busy lately its fair to say. The tall ships have come and gone, providing Dublin with a taste of life on the high seas, and leaving us naval-gazers with a hankering for more nautical adventures. There's also some rather exciting news we'd like to share so stay tuned over the next few days as things develop.
Tuesday, August 28, 2012
Some old Otto concepts. I went through so many different designs for Otto, but looking back they don't exactly look a million miles from the finished one. The toughest decision was whether to give him eight legs and have him sorta scuttle around like a spider, or give him a more human look. He was actually born with only four legs, and is considered a freak in the Octopus world, but this means he has found it easier to adapt to life on dry land (also eight legs would have made it rather tricky to animate I reckon).
- The octopus is a cephalopod mollusc of the order Octopoda. Octopuses are among the most intelligent and behaviorally flexible of all invertebrates. They have numerous strategies for defending themselves against predators, including the expulsion of ink, the use of camouflage and deimatic displays, their ability to jet quickly through the water, and their ability to hide! Yeah that last one sounds about right to me.
|Otto VS Evil Otto - Round 1|
Sunday, August 19, 2012
Tuesday, August 7, 2012
Tuesday, July 24, 2012
Hey great news. Shipantics is proud to sponsor the upcoming Animation Art Show Auction this Sunday. All proceeds go to charity and there are some amazing original pieces on offer, as well as some truly unique production cells from some landmark animated classics. Please make sure to bring your pocket money, as the bidding promises to be fierce. See you there!
Friday, July 20, 2012
|Fred trying to solve one of the puzzles. He gets there eventually through dumb luck, but he never seems to learn anything. Drives Amanda up the wall sometimes.|
|Get that camera out of my face Amanda!|
|Otto has a fear of water so he needs a bit of convincing when taking a swim.|
Monday, July 16, 2012
Sunday, July 15, 2012
Amanda knows Otto is hiding somewhere in the kitchen but she can't look for him while the Chef is in there. The Chef's busy at work and is very grumpy. He shouts at Amanda and chases her away with a knife if she enters his work area. She needs to get the chef out of the way.
Thursday, June 21, 2012
Saturday, June 16, 2012
Thursday, June 14, 2012
Wednesday, June 13, 2012
Hello and thanks for checking out the Shipantics blog, where you'll hopefully get to see all the development work and concept art that goes into making a project like this, and some of the awesome work Stephen and I will be putting together in the near future. Looking back over all the work I've done over the years, its hard to know where to start with it all.
The project came to life about 5 years ago, all based on a quick drawing I did of a huge ship packed with random characters, each with their own little room to hide out in. I'd read (don't remember much writing) Richard Scarry's books and loved the little worlds he'd created, bustling with characters and vehicles. I was also obsessed with those Osborne Puzzle Adventure books, where you played the role of various heroes, and progressed through the book by solving various puzzles and finding clues. And being a little bit in awe of Herge's mad Captain Haddock, I reckon what better way to combine all these elements than in a classic adventure game ( think Sam and Max Hit the Road, Day of the Tentacle) set on the high seas.
Adventure games are experiencing a considerable resurgence in popularity these days, with new technology bringing puzzle games back to the mainstream, and as a genre we've always loved, we hope to bring something new to the table. Hopefully we can use this blog to share all the early designs and concepts that rarely see the light of day, but are often the most interesting parts of the process.
Thanks , and I hope you enjoy your visit!
The day-to-day chores on board the Barnacle. 1: Catch Otto, he nevers wants to do any work.
2: Load the precious cargo of dried coconut husks 3: Feed them to Diesel, the ships friendly engine - dont get too close, he breathes fire. Repeat.
Monday, June 11, 2012
Monday, June 4, 2012
Saturday, June 2, 2012
SPOILER ALERT. This is an extract from an early version of the puzzle document for the first episode "The Mystery of the Werecod" (working title) We've fleshed out and reworked some of the puzzles since this but it gives a good idea of what we want the game to be like.
Sunday, May 27, 2012
Introducing Amanda the star of the show! In ShipAntics we take on the role of Amanda as she navigates and explores the strange and wonderful world that is ShipAnticsAnd here's Amanda's sidekick Otto. We're changing Otto's design but his personality will be staying the same.
This guy is Captain Fred, father of Amanda and skipper of the Barnacle